It was thirteen hours to reach the credits roll on Resident Evil 4, making this the longest playthrough in the franchise so far.
I’m curious enough to want to play the “original” (2011, high definition) version to see the differences. There is also a healthy amount of replayability cooked in, so if/when I revisit the franchise it should provide another solid dose of enjoyment.
I’m getting the message: CAPCOM knows how to make excellent video games. I knew this very well from the days of my youth spent playing Bionic Commando on the NES and thousands of dollars in quarters pumped into various iterations of the Street Fighter formula. It’s good to have a developer you can rely on to produce actual quality in the current market.
I’m still on top of the schoolwork, by the way.
2024.10.27 – 2024.10.31
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