(This was the last big gasp of Dark Acre Game Development. I had a dream of a video game that used procedural destruction to simulate controlled demolition. I still occasionally dream of this. Certain games have hit the market since that came close, but none to the level I had working for the prototype, nor what I had planned. I deleted the project in a depression-fueled purge in 2015. –Ed.)
(There were shots stored on a web server, but they were deleted in the purge. –Ed.)
Project Title
DEMO
Genre
Simulation
Tag
–
High Concept
It’s a mindless videogame that requires a great deal of intelligence to do well at, is inspired by Brutalist architecture, and resonates with the most exciting mixed-media artists working today.
Platform
Standalone for personal computers with gamepads attached.
Engine
Unity 3D
Release Date
To be determined.
Cost
From $5 to $10
Disclaimer and Legal
2013.08.27 – 2013.11.04