Project Zero Nine - DEMO

DEVELOPMENT LOG

(This was the last big gasp of Dark Acre Game Development. I had a dream of a video game that used procedural destruction to simulate controlled demolition. I still occasionally dream of this. Certain games have hit the market since that came close, but none to the level I had working for the prototype, nor what I had planned. I deleted the project in a depression-fueled purge in 2015. –Ed.)


SCREENSHOTS

(There were shots stored on a web server, but they were deleted in the purge. –Ed.)


PROJECT STATUS


OVERVIEW

Project Title

DEMO

Genre

Simulation

Tag

High Concept

It’s a mindless videogame that requires a great deal of intelligence to do well at, is inspired by Brutalist architecture, and resonates with the most exciting mixed-media artists working today.


Platform

Standalone for personal computers with gamepads attached.

Engine

Unity 3D

Release Date

To be determined.

Cost

From $5 to $10

Disclaimer and Legal

2013.08.27 – 2013.11.04


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